The caos:
- Code: Select all
new: simp 1 99 14905 "fir_tree" 1 0 500
mvto game "ch_x" game "ch_y"
rscr
enum 1 99 14905
kill targ
next
And the PRAY:
- Code: Select all
"en-GB"
group DSGB "Fir Tree"
"Agent Type" 0
"Agent Description" "Gee, it's a tree!"
"Agent Animation File" "gb_deco_fir_tree.c16"
"Agent Animation Gallery" "gb_deco_fir_tree"
"Agent Animation String" "0"
"Agent Sprite First Image" 0
"GB_Category" 6
"Agent Description" "Gee, it's a tree!"
"Agent Author" "TheSecond"
"Script Count" 1
"Script 1" @ "gb_deco_fir_tree.cos"
"Dependency Count" 3
"Dependency 2" "gb_deco_fir_tree.c16"
"Dependency Category 1" 2
"Dependency 2" "fir_tree.c16"
"Dependency Category 2" 2
"Dependency 3" "gb_deco_fir_tree.catalogue"
"Dependency Category 3" 7
"Remove script" "enum 1 99 14905 kill targ next"
inline FILE "gb_deco_fir_tree.c16" "gb_deco_fir_tree.c16"
inline FILE "fir_tree.c16" "fir_tree.c16"
inline FILE "gb_deco_fir_tree.catalogue" "gb_deco_fir_tree.catalogue"
The sprite is 100x150 if it makes a difference.
[edit] Fixed an error with the PRAY file; however, still will not inject.