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Re: Albian Glow-Worm convert

PostPosted: Tue Feb 05, 2013 1:41 pm
by Amaikokonut
Hmm, I see they only hatch if va66 ge 30..that seems to count the number of existing worms.. could you possibly have meant lt?

Re: Albian Glow-Worm convert

PostPosted: Tue Feb 05, 2013 11:13 pm
by malkin
That was my failed attempt at population control. :oops:

Did some bugsquishing of my own, but now, another bug... The collision script has a tendency to freeze them. :x I mean, I could always put an 'else kill ownr' in the collision script, but that might thin the herd too much.

Re: Albian Glow-Worm convert

PostPosted: Wed Feb 06, 2013 10:14 pm
by Grendel Man
...Oh whoops, didn't realize there was a second page. :oops:

Ignore this for the time being.

Re: Albian Glow-Worm convert

PostPosted: Mon Apr 29, 2013 4:28 pm
by malkin
Thanks to Grendel Man's hint that I should set the tick for each position, please find attached a new version - now with added 'jump when activated' action and less freezing.

Re: Albian Glow-Worm convert

PostPosted: Wed Jul 03, 2013 12:23 am
by malkin
And now for a 'cousin', the Albian Snail.

Re: Albian Glow-Worm convert

PostPosted: Wed Jul 03, 2013 8:10 pm
by malkin
Ok - so. Instructions for this file. (Thank you, Ghosthande! :oops: )

Remove the albian glow worms, and any albian snails.
Inject this agent file.
Reinject albian glow worms.

Optional catalogue file now attached.

Re: Albian Glow-Worm convert

PostPosted: Wed Jul 03, 2013 11:49 pm
by malkin
Exactly the same as above, with new slow-motion action. :lol:

Re: Albian Glow-Worm convert

PostPosted: Sun Aug 25, 2013 5:42 pm
by malkin
New version of the Albian Glow Worm.

*Now with eggs that can be picked up by the hand. No matter if you move an egg or not, the worm should hatch from the egg's new location.
*Now with no red bricks, but a small green egg sprite made by Mea of Caos of the Creatures Realm.

Please let me know how they go in your world! :mrgreen:

Re: Albian Glow-Worm convert

PostPosted: Sun Nov 03, 2013 5:30 pm
by malkin
The slow-motion action would sometimes let the snails fall past the floors of Veridia and other metarooms, so here's a snail which doesn't have that problem. Now with a pink egg by Mea of Caos of the Creatures Realm.